The purpose of Play Mile High is to have fun. As an adult volleyball player, it is your personal responsibility to never allow yourself or your teammates to cross that line between fun competition and unsportsmanlike behavior. Our 6v6 League is designed to be more social and is for players of any level.
Code of Sportsmanship
- Volleyball is a self-regulated game that relies on the Honor System. If a fault occurs, you are expected to call it as such.
- Hosts are there to provide rule clarifications, settle disputes, keep the game moving, and ensure player safety.
- Players must treat their fellow volleyball players, hosts, and spectators with respect and courtesy. Personal and malicious remarks directed at anybody in the volleyball community, obscene or otherwise, at any time, have no place in the League.
- Players must respect the authority of the hosts to regulate the game and abide by their decisions. Hosts’ decisions are final.
- Team captains are the only players that should address concerns with the league host. They are expected to do so in a courteous and respectful manner.
- Players are expected to comply with the intent and spirit of the rules. Deliberately attempting to violate the rules is unacceptable.
- Teammates rely on players attending the games. If you fail to attend at least 3 games with no excuse, you may be replaced on the roster if both the captain and league management agree that it is best for your team.
General Game Rules
A. The Game
Co-Ed Volleyball is made up of two teams of 4 or 6 players (4v4, 6v6). Each team must have a minimum of 1 female on the court in order to not forfeit. A best-of-3 format will be used for all matches. Generally, USVBA rules will be used with the following additions, exceptions, and clarifications:
B. Teams and Players
- All players must be at least 21 years of age prior to participating in any Match and must be registered and in good standing with Play Mile High (herein: the “League”).
- Rosters must include no fewer than 7 players (4v4) 9 players (6v6) including a minimum of 1 woman. Each team may have as many players on the roster as the team chooses with no other restrictions. NOTE: If a team of “free agent” registrations is assembled by the League, it will have no more than 12 players.
- Each team may have up to 4 players (4v4) 6 players (6v6) on the court at one time.
- There may not be more than 2 men on the court at a time (4v4).
- There may not be more than 4 men on the court at a time (6v6).
- As long as two members of the team are present during the regular season, a team may use substitute players who are registered and in good standing with the league to field a full team.
- During the playoffs, teams may only use players on their roster.
C. Game Personnel and Their Duties
- Teams and players are responsible for calling their own faults during play.
- League officials have the authority to eject anyone before, during and immediately after any match if they feel it is warranted.
- All decisions made by league hosts are final.
A. Game Start, Ending and Timing
- The team Captains will use rock-paper-scissors to determine the choice of serving first or choosing a side for the first game.
- Teams will switch sides for the second game and the team who did not serve to start the first game shall serve to start the second game.
- A 45-minute time limit will be placed on all games. If time expires in the middle of a game, the team with the most points will be declared the winner of that game. If less than a two-point difference exists between scores the referee or league host will set a cap and the teams will play to that point.
- Teams will forfeit the match if they don’t have at least 2 players from their roster 10 minutes past the designated start time.
- If you know in advance that your team is going to need to forfeit a game, we encourage you to contact us as soon as possible. We will do everything that we can to reschedule your game, but this does not mean that your team will not receive the loss as a forfeit if we cannot accommodate your needs.
- Playoff Eligibility: teams that notch 2 or more forfeits in 1 regular season will not be eligible for the playoffs.
- A game ball will be provided by Play Mile High. Only balls provided by the League will be allowed in play.
- Players must wear athletic, closed-toe shoes (For Indoor Courts).
- Players are strongly encouraged to wear the t-shirts provided by Play Mile High at all times during League play.
D. Match Format
- Matches will be played as a best-of-3 format.
- Rec Scoring: Games will be played to 21 points with a cap of 25 points. A team must win by 2, unless both teams are tied with 25 points. Rally Scoring will be used.
- The third game will be played to 15 points with a cap of 18 points. A team must win by 2, unless both teams are tied with 18 points. Rally scoring will be used.
- Scores should be called out loudly before each serve.
E. Gender Rule
- 4v4: Minimum of 2 total players on the court with 1 female on the court at all times.
- 6v6: Minimum of 3 total players on the court with 1 female on the court at all times.
F. Substitutions / Rotation
- Teams are allowed an unlimited number of substitutions per match.
- Team members must rotate on the court and remain in that position until the serve has been contacted.
- The player in the back right-hand corner of the rotation will be designated to serve and continue to rotate clockwise.
- Any player may block or spike at the net, regardless of rotation.
- Overhand and underhand serves are allowed. Jump serves are not allowed in social leagues. Players are allowed to jump serve in specified A Division leagues.
- When serving the ball, the player has 5 seconds to make contact with the ball before a side-out is called.
- If the ball is served and hits the net but goes over, it is considered a legal serve.
- The serve can be returned with a pass or a set. The serve cannot be blocked or attacked at any time.
- The serve can be made from anywhere behind the end line and within the sideline.
- A server may not step over the end line until the ball has been contacted.
H. Playing Rules and Faults
- A maximum of three consecutive contacts per side after a serve or block attempt is allowed to return the ball.
- A block attempt is not considered a contact.
- No player may hit the ball twice in succession, except after a block.
- No part of the body may touch the net at anytime unless a ball or person driven into the net causes the contact.
- Player contact with the net in a manner not directly relating to or affecting the course of play is not a violation.
- Contact with hair or part of the uniform will not be considered a fault.
- When executing a block or spike, a player may follow through over the net, as long as the individual does not interfere with players on the other side of the net.
- Out of bounds is the area outside the designated court line. The line is IN bounds.
A. Liability Rules
- If League officials have reason to believe a player is too intoxicated to play, that player will be ejected.
- League Management reserves the right to suspend or expel any player from the league for any reason without refund.